
ServerCore
A downloadable game for Windows
Build. Optimize. Evolve.
This game is a deep, system‑driven simulation where you construct and manage your own virtual hardware ecosystem. Start from nothing and gradually expand your machine into a powerful, interconnected system capable of generating massive performance and income.
Every component matters — CPUs, GPUs, RAM, storage, power systems, cooling, and even network stability. Each upgrade changes how your machine behaves, how much money it produces, and how efficiently it runs.
Whether you're here to optimize, experiment, or simply watch your system grow, this prototype gives you a first look at the core mechanics behind a much larger vision.
🧠 Key Features
⚙️ CPU Simulation
Multi‑core, multi‑threaded performance model
Real‑time temperature, load, and clock updates
TFLOPS‑based income generation
🎮 GPU System
Core and RT core simulation
Temperature and load tracking
VRAM usage monitoring
🧩 RAM & Storage
RAM slot management, instability, MT/s
SSD/HDD read/write speeds, latency, wear‑leveling
🌐 Network System
Dynamic bandwidth
Upload/download task queue
Stability and jitter simulation
🔌 Power & Cooling
PSU efficiency and load
UPS battery backup
Fan‑based cooling and heat dissipation
💰 Economy System
Money/sec generation
Upgrade‑based progression
Early prototype balancing
💾 Save/Load
JSON‑based save system
Autosave support
Persistent upgrades and stats
🧪 Early Prototype
This is version 0.1.0, the very first playable build.
Expect bugs, unbalanced systems, and missing features — but also a solid foundation for what the game will become.
Your feedback is extremely valuable at this stage.
Tell me what you like, what you’d change, and what you’d love to see next.
🚀 Roadmap (Short Preview)
More complex upgrade trees
Visual hardware representation
Deeper economy mechanics
UI improvements
Achievements & progression goals
🎮 Why Play Now?
Because you get to see the game grow from the ground up — and your ideas can directly shape its future.
If you enjoy system‑building, optimization, or incremental progression, this prototype is already surprisingly fun to tinker with.
Recommended Requirements:
CPU: Runs on a toaster. If it gets warm, congratulations — you’ve upgraded to a toaster with heating features.
GPU: If your monitor shows anything at all, you’re good. If it doesn’t… the game might still be running, you just won’t know.
Storage: If Windows is installed, the game will run. If Windows is not installed… you have bigger problems than system requirements.
OS: Windows 10/11 (Preferably not mid‑update, screaming for a restart.)
Mouse: Optimal. If it clicks, perfect. If it double‑clicks randomly, that’s “advanced functionality.”
Keyboard: Recommended. The game works without one, but smashing your forehead on the keys does not count as input.
| Status | Prototype |
| Platforms | Windows |
| Author | Power_NOS |
| Genre | Simulation, Strategy |
| Tags | Casual, Idle, Singleplayer |
| Average session | Days or more |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code, Graphics |
Download
Install instructions
Download, Unzip, Play.
Development log
- Version 0.1.2 and Name ChangeJan 03, 2026
- Version 0.1.1 (Crash fix) and InfoJan 02, 2026
- Version 0.1.1 – Precision Update & Early System FoundationsJan 02, 2026
- Version V0.1.0 is now available!Dec 30, 2025



